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Parallel projection rendering in v-ray next

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@archz2 wrote:

While rendering isometrics using parallel projection mode in camera, v-ray zooms up in my model at a particular location.

Even while matching the viewport, the camera angle comes wrong.

In order to tackle this, I switch my mode back to perspective, change the viewing angle to 1 degree, then v-ray renders fine.

Is it still not been solved in v-ray next yet?

I’m using the latest version of V-Ray next for SketchUp (v 4.10.01) . My sketchup version is 2019.

22 OCTOBER CONTEXT LAYER.skp (393.5 KB)

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