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Profile Builder - Texture Scale

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@ninoalva wrote:

I have this “hatch” texture used in a “Span”. The hatching represents 2x2in Fence Mesh. PB does not keep the texture’s proportions at a fixed size.

I know how to use a “swatch” on Dynamic Components to reference a “projected” texture image so its size remains unaltered when the object is scaled. Cannot make that technique work in Profile Builder.

On the attached image, the mesh is supposed to come out as a Square. Because the Span on Profile Builder has NOT reached the Spacing distance, the mesh is compressed along the horizontal axis.

Regards
Nino

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