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Changing material saturation / color in VRAY

Hi there, I have the newest version of Vray for SU Pro (2019) and I’m using custom materials. I am changing the attributes of materials already in the file so I do not have to repaint everything. I have found out that I can change the color of the Diff map but cannot change the appearance of the overall rendered texture. What is the proper way to manipulate the colors of individual materials when you have bumps, displacement, etc? My goal is to map the same material to 3 different paver colors in my SU file and just manipulate how dark they are. Although I’m changing the color of the image in each version, they all render the original color. The texture is also a little too saturated (I want cool gray instead of warm). I’m a bit new to VRAY so my lingo may be a little off.

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