Hi,
I’m using a standard vray texture called Metal Pattern L bmp which is peforated rectangles.
I’m attempting to apply it to a 25mm thick flooring. However, it doesnt appear “thick” when rendered. I’ve attatched a picture to explain what I mean.
Is it possible to make peforated textures thick? (25mm in this case). Any help answering this question would be appriciated. Many thanks
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