Hello SketchUp community. I have recently started to play around with FluidRay as a quick, real-time render option for my SKP models.
Does anyone have any idea where to find more information, knowledge, learning etc…than the very basic getting started videos and info from the FluidRay website itself? The forum is no where nearly as active as this one, so posting there is not a quick solution by any means.
Does anyone have thoughts on FluidRay in general? It seems to be very quiet on here with regards to FluidRay…am I wasting my time learning it?
I have played around with Twinmotion for a few months now and the 2020.2 version seems so buggy and useless, that I have reverted back to 2019 version. It seemed so promising…ugh!
I just need a render option that is real-time, relatively straight forward learning curve, and obviously plays nicely with SketchUp. CPU based is preferred, but GPU rendering is also an option. I don’t need hyper-realistic renders, or super deep software…just ones that can handle water caustics, subtle differences in metals surfaces, and not have to possess a degree in Photography to understand all the settings in the materials and camera options.
Any and all thoughts are welcomed…Thanks!
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