@GS101 wrote:
Hello everyone !
I created a bolt shape and im having a small but certainly minor difficulty when verifying if it is a solid or not using solid inspector, it simply erases the non solid part of my model, so basically im searching for an extension (if its the right thing to do) that would fill up my model or validate as a solid its external layers in order to then create my STL file and launch the print.
Im adding a picture of the bolt created while using solid inspector.
I could add that i create the shape using shape bender.
If someone has any tip, that would be great! ty
PS: Viewed some similar topic and havent found exactly what I wanted,
G.
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