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Random Tools extension - unexpected behavior (object scaling)

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Using the Random Tools extension, which has a very convenient “Place Components Randomly On Edges” function. Great. I need to put some rocks on the edges of a driveway.

OK, let’s select a component and an ungrouped face, like it asks:

The result:

WHY is it (1) rescaling them like that, and (2) WTF happened to the texture???

Am I doing something wrong, or it’s not working as expected?

Is there another method of placing a bunch of components on an edge, either randomly mixing them up, or even in sequence? (I can randomize them later with Randomly Swap Positions)

Skatter costs $ 120 and also doesn’t work as expected…

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