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Bezier curve interpolation

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@franquin wrote:

Okay, here’s one or two:
Is there any way to have a curve “evolve” into another in x number of steps, or increments? Let’s assume both (original,destination) curves are of the same degree and, since this is SU, have the same number of segments. I know it can be done “manually” using vertices, what I’m looking for is something less tedious…
As an added twist, can the distances between the increments be logarithmic as well as regular?
As a capper, could the 2 curves (original,destination) be of different degrees?
I’m including an skp as a basis for discussion:
interpolate.skp (17.1 KB)

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