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Frosted glass in vray not behaving as it should

@andrtzej91 wrote:

Hello! I can’t understand how to start a new topic on vrays forum so I go here looking for an answer. I have a big wall with aerogel and I have tried the vray materials frosted glass that come with vray and just tweaking the refraction glossiness but the problem is that while the things on the other side of the glass gets blurry, the shadows that fall onto the glass and the ones that are created inside the room are not affected by the scattering of light and remain as sharp as if they were exposed to the direct sunlight. I don’t have any real frosted glass or aerogel to try out how it would look like in real life but his just doesn’t seem right. Can anyone help me?

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