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[Vray] Cant render my building - the interior keeps showing up black

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@fope wrote:

the interior is dark and the outside i am not to sure its correct could someone help

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Help converting lines/edges to double lines: Trying to draw stained glass windows

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@m00bh000 wrote:

I have sketched an elevation of my stained glass windows using single line edges to represent the 8mm lead work. I now want to convert the edges that represent the lead into 8mm double lines. There is an extension called "double line" which I though was going to work perfectly but alas it only seems to operate on very simple shapes. Does anyone have any ideas / extensions that will quickly convert this?

leadwork2.skp (120.2 KB)

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STL plugin not compatible with Make 2017?

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@Stargeezer wrote:

Hi to the forum. I have Make 2017 64 bit installed on a laptop for the purpose of developing files for my new 3D printer. I tried to download the STL plugin but it popped up an error box saying that the plugin is not compatible with my version of Sketchup. Is this because of the 64 bit upgrade? The error box warns that the plugin will not be stable. Should I ignore this and download the STL plugin anyway? The whole point of this is to create files for my 3D printer. It will be useless if I can't export .stl files.

Don

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[SandBox Tools] Drape tool problem

Toggling a chosen layer from the keyboard

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@franquin wrote:

Is there any way to assign a keyboard shortcut to a particular layer? SU preference's shortcut options window only offers an on/off toggle for the layers window. I'd like to hide/show a particular layer through the keyboard, which would make it a lot easier to trace Bezier curves accurately, when modelling from photographs or other 2D sources, which may or may not be opaque (i.e.: won't let you see your progress). The curves I'm currently using require 4 clicks to define, but I need to compare them to the original for the 2 last inputs. As these are made with the mouse or trackpad, it's quite unwieldy to toggle a layer from the layers window.

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Undo Round corner?

A problem installing (FerrariSketch) plugin

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@yaser.abdelfattah wrote:

I'm having a problem in installing the FerrariSketch plugin i am using sketchup 15 and i've copied files to the place required and i could find the toolbar ... can anyone help ... although i have been using that in sketchup 8 ... this is the plugin page (http://de.sergeferrari.com/serge-ferrari-sketch-3/#)

And if there is any other plugin rather than skin soap & bubble plugin please help me in that.

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Gimbal rotation tool

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@whiterabbitdesigncompany wrote:

Is there a plugin that can rotate an object about a fixed point in any direction, like a gimbal?

For example: The newer functionality of Thea Render spot lights allow the light to be double clicked and then handles appear so that the light can be pointed in any direction while keeping the source point fixed. Seeing this in action would suggest this could be possible with a grouped object or component? and simplify having to manually rotate in each of the 3 axes in turn to get a desired position.

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Steel Sketch extension does not work in SU 2017

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@Typhon wrote:

Hy, just installed Steel Sketch, watched on youtube some tutorials on how to use it, tried to do the same, and when I click one of the 3 options this extension offers, nothing happens.
please help

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Vray - Bump Texture and Hole

Announcement: D3CRYPT3D Nominated as Finalist for SXSW Innovation Awards

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@D3CRYPT3D wrote:

Hey There!

I want to thank everyone who has been keeping tabs on our product D3CRYPT3D. We have had many major developments occur in the past few months, one being nominated as finalists for the SXSW Innovation Awards. We were just at NASA Goddard Space Center this past week, which was an amazing experience!

We will be releasing a major update that addresses many of your concerns with the software. We are SO EXCITED! We truly want to place power back into the creators hands and change the culture around digital content. It is not a simple copy and past function; it requires hours, days, and years to develop this craft.

Please take a look at our article in Hypepotamus (Atlanta publication) about our updates and what will be coming soon. Also, keep an eye out during SXSW (3/11-3/15) for our major release!

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Changing Opacity of Safe Frame Bars

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@VahePogossian wrote:

Hi everyone. I'm digging the codes of @thomthom's Safe Frames plugin to edit a small parameter. I've hit a little snag because I've come to the point where I don't know where to look.

Basically, I want to adjust the transparency of the safe frame bars and make them opaque. I still get distracted by the semi visible parts that are covered by the bars and was wondering if there was a way of making the bars darker or opaque? Thanks.

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Problemas con Shape Bender

Medeek Wall Plugin

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@medeek wrote:

Started to put the Wall Plugin together in earnest today. A lot of competing interests so I'm still not sure on the date of first release yet, but at least I'm putting something together now.

For the Imperial Version the First and Second Menu Items (Ext. Wall Type) are currently:

First Menu:

1.) Wall Mode: Line, Polyline
2.) Wall Type: Exterior, Interior
3.) Wall Justification: Front, Center, Back
4.) Wall Height (in.): 97
5.) Wall Header Height (in.): 80
6.) Stud Size: 2x2, 2x4, 2x6, 2x8, 2x10, 2x12
7.) Stud Spacing (in.): 12,16,19.2,24,32,48
8.) Stud Direction: Left, Right
9.) Corner Offset (in.): 0
10.) Top Plate: 1,2,3
11.) Top Plate Thickness (in.): 1.5
12.) Bottom Plate: 1,2,3
13.) Bottom Plate Thickness (in.): 1.5
14.) Adv. Wall Options: YES,NO

Second Menu (Adv. Wall Options):

1.) Wall Sheathing: YES,NO
2.) Sheathing Thickness: 3/8,7/16,15/32,1/2,19/32,5/8,23/32,3/4
3.) Wall Cladding: YES,NO
4.) Cladding Thickness: 3/8,7/16,15/32,1/2,19/32,5/8,23/32,3/4
5.) Wall Gypsum: YES,NO
6.) Gypsum Thickness: 1/4,3/8,1/2,5/8

I will start with the (single wall) line mode first and then progress to the polyline once I have the basic system working. Then the addition of doors and windows and advanced options which will automatically insert doors and windows into the openings.

I've been thinking about brick facade and I'm not entirely sure how I'm going to incorporate this into the plugin yet. Typical air gap is 1":

A 5.5" thick stud wall with 1/2" sheathing and a 1" air gap with 3.5" thick brick fits on a 10" stemwall with a 1/2" overhang of the brick. Does anyone have any wall details/sections that they would like to see implemented in the plugin?

Here is the same wall but with a 4" x 6" brick ledge:

Notice the APA detail the brick ledge does not project below the structural sheathing, this probably makes more sense since you probably don't want the butt end of the sheathing sitting against the concrete and absorbing moisture, even though there usually will be a foam strip between the sill plate and the concrete.

I've also seen details where the sheathing laps down over the brick ledge about a 1/2", this probably makes sense in helping to keep the bugs out but then it puts the sheathing into more direct contact with the concrete. More discussion on this subject is warranted. I've never actually had to provide a wall detail for brick since most of the construction locally is with hardi-plank siding so my experience with brick is theoretical at best.

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Podium rendering

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@erikadanie wrote:

I have been having issues with my renderings. I use Podium to render and I get dark spots on my walls and light flecks on my wood floors and stairs. Please help! How do I fix this? These spots are driving me crazy. I want my renderings to look much more polished.

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Curve Maker; helix

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@Henry.Ballard wrote:

Using Curve Maker; Helix, what are the different parameters and how are they defined? Trial and error is just too time consuming.

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Is there a plugin that would remove co-planar softened edges from a face?

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@john_mcclenahan wrote:

I have created some mostly part-elliptical-shaped faces from a custom Ruby script I wrote, using add_faces_to_mesh . I can use Joint PushPull to make them into 3d solids.

But I'd like to delete the softened edges to make a single face on the side of the solid, either before or after PushPulling it.

How might I do that (in principle) if there isn't such a plugin.

I could do it manually, but there are around a hundred edges in each face, and about a dozen different objects to do it to, so it would be tedious and error prone.

Any suggestions?

PS. Google may have the answer here:

Just found that after writing above post.

Will see if it still works in SU 2017.

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Soap skin buggy?

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@franquin wrote:

It had worked the 1st time I'd looked at it, so I didn't delve any further right then and there, but waited for a possibility of using it to arise.
Trying out the extension on curves I had, I bumped , a few times, into the "must select at least 3 edges" warning, which I had. So I reverted to a few other shapes I thought might meet the criteria, which they didn't. The only fallback I had left was to repeat the example I had seen as a demo somewhere. The soap skin formed, but with a huge dent in it. Building another, similar frame, I got the same result. Up to my old tricks, I copied the corresponding corner, flipped it along and tried the substitution. Complete mismatch. The whole rigmarole is asymmetrical, although the substrate is completely regular (2 basic arcs and 2 parallel lines).
Should I go to Curviloft, or am I missing something?
What's surprising is that this isn't all over the forum.
soapskin buggy.skp (313.0 KB)

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Sandbox toolbar doesn't show up

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@shnoiv wrote:

I installed the extension but it does not pop up as either a separate tool box or in the tool bar. What do I do?

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V-Ray 3.0 for SketchUp Released

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