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Can't find Vray Renderings option in my SketchUp Pro 2020 on Mac!


Suforyou Slice ruins the mesh

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@twotothree wrote:

Suforyou Slice / detach cuts the component and generates 2 components well, but often copies edges from one to the other and alters the mesh with the effect of holes in the walls and the cut surface is not generated and will not be plane anymore.

It seems that if a cut is too close to an edge or a point Suforyou draws new edges and ruins the geometry.

  1. image shows how it should be
  2. shows stray edges (60 cm long)
  3. image shows detail before the cut
  4. image shows detail after the cut

After hours of repairing and many more to come I would like to know, if the extension is just not exact enough for this or is there anything I can do to avoid this or is there another tool for this? Thanks a lot for help!

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Sketch up - Twinmotion direct link

Skalp sketchup

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@sebastiencorman wrote:

Bonjour à tous,

J’utilise l’extension ‘‘Skalp’’ depuis quelques jours et je trouve ce module extraordinaire.
Seulement, lorsque j’exporte une coupe créée avec skalp avec mes hachures prédéfinies depuis sketchup avec skalp jusqu’à Layout et que je passe cette coupe en mode Vectorielle, mes hachures s’effacent/disparaissent…
Est-ce normal que je doivent rester sur le mode Hybride pour conserver mes hachures?

J’ai peur qu’à l’export en PDF mes hachures soient un peu pixélisées…
Mais j’ai également envie de créer des coupes ‘‘en noir et blanc’’ avec uniquement mes hachures en noir sans voir les différentes textures couleurs des différents matériaux de mon modèle en arrière plan. (dit style ‘‘hybride’’)

Avez-vous des conseils ? Comment procédez vous ?

Merci d’avance.

Sébastien.

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Error while installing plugin

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@susketch17 wrote:

hi.,
I am getting error, while trying to load the code in the ruby console

# encoding: UTF-8
require 'sketchup.rb'
module Sekar24 # Main module names
	module Kitchen # Module name
		Class << self
		def start_test()
			model = Sketchup.active_model
			entities = model.active_entities
			group = entities.add_group
#----INPUT DATA -------------
prompts = ["Width: ","Height: ","Depth: "] # array of prompts
        defaults = ["50.0","100.0","10.0"] # array of default inputs (as strings)
        list = ["","",""] # array of default responses
        input = UI.inputbox prompts, defaults, list, "Enter Panel Parameters" # displays prompt / returns array of inputs
        width = input[0].to_l # converts input string to model units
        height = input[1].to_l # converts input string to model units
        depth = input[2].to_l # converts input string to model units
# ---------------------------------------------
        face = group.entities.add_face([0,0,0],[width,0,0],[width,0,height],[0,0,height],[0,0,0]) # add a face using the data
        face.pushpull(depth,false) # push/pull the face (special case: if created on the x/y plane, a negative number is needed)
      end # end of 'def' 
    end # end of 'class'
    unless file_loaded?("kitchen.rb") # if the file is not loaded into SketchUp, execute the next lines
# The next line adds a menu item to the PlugIns menu (i.e., 'Extensions' menu) and executes the code inside
# the braces (i.e, 'start_test()') when clicked - the 'UI' is a SketchUp API item
      menu = UI.menu("PlugIns").add_item("Kitchen") { start_test() }
      file_loaded("kitchen.rb") # since the file wasn't loaded at this point, load it from disk
   end #end of 'unless'
  end #end of 'module'
end #end of 'module'

image

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Align floating toolbars

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@Diogo wrote:

I am sorry if there is a discussion opened on this already but I couldn’t find it.
I have some floating toolbars on a second screen but to arrange those is extremely difficult and need patience to move pixel by pixel in order to keep all of them aligned.
Did someone already found a solution for this? any extension to align the toolbars that are outside the SU window?

Many Thanks,
Diogo

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Skatter Grass even tips

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@Koerperklaus wrote:

Dear SketchUp Community,
this is my first post in forums in general so pls be kind xd.
It is motivated because of a problem that I face when skattering grass on a straight face.
Sketchup somehow evens out the grass tips automatically, which obviously ruins the whole thing because everything below the grass tips gets blocked by the face they were shattered on. I heard it´s because the texture has “grass” in it, but then I don’t know how to rename the texture and import it in sketchup without the skatter library.
Thanks for your help in advance,
CW

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How to set indirect lighting on an object?

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@Itsstephb wrote:

Hello, i have been trying to create a blue spotlight in some objects like washing the material and lighting the bottles but lights seem to look more general and i want it just to the object, i have tried spotlight and IES light but i don’t know if i’m making the right adjustments, please if someone could help me i’d really appreciate it.

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How to remove emitter from materials?

Vray can't find Sketchup version when installing

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@charlychach wrote:

Continuing the discussion from Vray can't find SketchUp when installing:

Hi,
I’ve got this issue too, I use Sketchup make 2016 and the installer doesn’t detect my Sketchup. I run skp as administrator, same thing for vray, but still not detect the version for the installation.
Maybe it don’t work with make?

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Rendering nonsense

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@lenka.vsetul wrote:

Hi all!

Guys please advice, what could be this, Indigo Renderer rendering from SketchUp something different then it looks in model, exactly:

The glasen roof is moved, please see:

…it does not make any sense to me (…and tried more times, differently…)

I’ll be thankful for any good advice, pls help guys, cheers, Lenka

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SketchUp Pro 2020 + Mac OS Catalina 10.15.3

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@JCN333 wrote:

Hello: I’ve recently purchased a new laptop and upgraded my Single User SKU Pro 2017 to SKU Pro 2020. My OS is MacBook Pro, OS Catalina, V. 1.15.3. Many of my favorite Extensions (Shapes, Bezier Curve, Window/Door, etc) appear to not be available for my system. I keep getting this message: “This extension is marked as being not compatible with your Operating System or SketchUp Version. Proceed anyway?”. I get this even when the extension says it’s compatible with SKU Pro 2020. So I’m assuming it’s my OS??? If so, how do I get around this “inconvenience”?! I had opened many of my 2017 programs which are now no longer able to be opened because the 2020 version overrides that options. Additionally, the license for that version is no longer active either so I’ve removed the 2017 version from my new OS. Should I downgrade back to a 2019 version of SKU so I can have options for these extensions? OR, is the “problem” simply that SKU hasn’t updated many of the extensions for the MacBook Pro OS Catalina, 10.15.3 operating system? If so, again, how do I get around this “inconvenience”?! Thank You in advance for any help and solutions. Joseph

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Oob Terrain OpenStreetMap data, Working?

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@endlessfix wrote:

Has anyone had success with the new Openstreetmap data connection in Oob Terrain?

The extensions is very handy although it has a few quirks in the Mac version. The new version has a provision for adding buildings from openstreetmap data, but it does nothing. The window announces it has successfully contacted the server, but then nothing else ever happens.

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Extensions not showing

High performance 3D web exporter

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@kengey wrote:

Hi,

I started working on an “high-performace-3d-web-model-viewer-generator”… what’s in a name :slight_smile:
The idea is to have an extension that is able to generate a web 3d viewer that you can then host yourself and embed in your website, being the latter public of private. So: no paid service for hosting your content which you loose access to when stopping the subscription, or, have no control to where the content is hosted, … and all of this: being high performance.

I thought @TheOnlyAaron his model of the millennium falcon (featured here: Personal SketchUp Project (LEGO Millennium Falcon)) would be a good benchmark since it is downloadable from the 3d warehouse and certainly pushes the limits in SketchUp. So I have created a movie where I have exported the model to a very early version of the viewer which you can see here: https://www.youtube.com/watch?v=z7-iJxF_xps

Although the viewer is able to handle such complex geometry, there is some finishing to do ux-wise (progress bar, widgets, …) so for now I have created a live viewer containing a slightly less complex model, which speeds up the loading time but still has somewhere around 24k faces, which you can view here: http://the-tryout-showcase.kg-dev.be/sketchup-three-buffergeometry

Now, I understand that this somewhat already is possible with the 3d warehouse, which allows you to embed models in your website. The goals for this viewer are:

  • Higher performance on technical models, thus very complex geometry, at the cost of maybe not having high res textures etc. Do you have a model which you think pushes the limits that you want to give a try? Please let me know.
  • No need to share .skp files. The geometry is extracted, no .skp files are contained in the resulting viewer.
  • The generator itself will have a cost to be determined, but, you own the result: no subscription on an online model viewer where you have to host your models and have an active subscription for keeping your ability to view your models. This also means you have full control who you share the result with.

This is still very early development, but, that is a good thing since specific requests can be added without much risk of breaking others.

Questions? Remarks? Suggestions? Please shoot.

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Sketchup shuts down when rendering

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@Logalong wrote:

Hi All,

So I have a question. When I’m rendering out my project on vray it shuts down my who file when I select RTX render it doesn’t work but when CPU is selected it works but is still slow

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Problem in alpha channel in Vray for Sketchup

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@monkiri wrote:

Hi there, in a senseless reset of my Vray settings, I have stopped seeing the background in the alpha channel, that is, now I have a floor and my object is above the floor and the background is the default Sketchup, but when I render, the background comes out as a smudge, and not invisible, and when I enter the alpha channel, the white background comes out, just like the object. So when I save the png it does have a background and my object is not floting as I wished, any ideas?

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Ies lighting issue in vray next for sketchup

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@richard1984 wrote:

Hi, im new to rendering with vray next in sketchup. Every time i try and insert an ies lighting file it doesn’t work. It inserts the file, but when i render no light shows up in the render. Has anyone else had a similar issue with vray next ?

Thanks
Richard

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Sketchup vray bump map (extra geometry appears when rendering)

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@yuri_ch wrote:

Hi! I’ve posted this topic on chaosgroup forum but maybe somebody had the same problem. When I use bump map to add a noise there are some lines on the surface appears in rendering with GPU. Here is a simple shape to which bump map has been applied. Guys, could you check if you get the same when in GPU mode? I’ve spent a lot of time trying to figure out what can really cause it but no success. Thanks.

vray bump issue.skp (305.2 КБ)

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Favorite Rendering plugin/ Cheaper realtime alternative to Enscape?

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@randyl wrote:

I really like Enscape, but probably cannot justify it after this month, in light of remodeling downturn…
Anyone have another real time rendering favorite?
(Here’s a project I’m in the middle of on now, rendered in Enscape, if interested).

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