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Why the png image not converted to geometry

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@atek wrote:

With the help of SKM tool plugin downloading from here

I imported this PNG image

and with the Tools -> image trimmer option i tried to convert to geometry but it did not converted just process and nothing happens. Any suggestion or help why its not converting so that i can modify later. Thanks

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Errors removal in sketchup pro

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@camsunil_inc wrote:

These are the errors crop up while starting SketchUp pro. Can anyone help in fixing these issues.

Error Loading File C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp/Skalp_loader.rb

Error: #<RGLoaderError: RubyEncoder Loader - This protected script is not licensed to run on this machine. Please contact the script author about this problem. Error code [03]>

eval:6:in `RGLoader_load’

eval:6:in `<module:Skalp>’

C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp/Skalp_loader.rb:481:in `skalp_require_isolate’

C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp/Skalp_loader.rb:481:in `<module:Skalp>’

C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp/Skalp_loader.rb:1:in `<encoded>’

C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp/Skalp_loader.rb:6:in `RGLoader_load’

C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp/Skalp_loader.rb:6:in `<top (required)>’

C:/Program Files/SketchUp/SketchUp 2018/Tools/extensions.rb:197:in `require’

C:/Program Files/SketchUp/SketchUp 2018/Tools/extensions.rb:197:in `load’

C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp.rb:99:in `register_extension’

C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp.rb:99:in `load_extension’

C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp.rb:80:in `check_IE_version’

C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp.rb:128:in `<module:Skalp>’

C:/Users/Dr. Sunil/AppData/Roaming/SketchUp/SketchUp 2018/SketchUp/Plugins/Skalp_Skalp.rb:15:in `<top (required)>’

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BOM for Manufacturing (not woodworking)

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@Tkay wrote:

I see there are a number of extensions to create a BOM for woodworking from a Sketchup model. Is anyone aware of one that relates to a manufacturing shop - Aluminum parts and sheet goods? I need to do quantity take-offs and material lengths and widths for purchaing. Any help would be great!!

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Where to find a recently installed extension in MAKE 2017 (not FREE)

FredoCorner Size Limitation

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@kmam wrote:

I am trying to used FredoCorner to make a super complicated detail. I have blown up the piece I am working on to 120: 1 scale. (as in 9.5" turned into 95’) This is a good way to avoid a lot of the problems with sketchup not wanting to work with curves or in small dimensions. Do I have to scale it back down to use FredoCorner?

It keeps telling me that “Offset [7 1/4] is probably too large; Consider reducing it.”

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Toolbar editor

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@pupoksveta wrote:

Hi everyone. I installed the toolbar editor but it apears blank. I mean there is no icon on rights ide to drag and drop. even if I paste code asinnig to icon it seem’s doing nothing at all.
also want to ask if it could be possible to sign a dynamic component from library to icon and make library on screen. like just click icon and you’d get dc in model.
thank you for advice.

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Extension request: Trackpad orbit w/3-finger click-drag

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@Forestr wrote:

The title says the request. Feel free to ask questions if you need me to clarify anything.

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Best budget renderer

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@JuJitsoup wrote:

I know this has been covered before but I’ve read all the threads and haven’t really got the answer I’m after.

I currently use Twilight Hobby renderer as my needs haven’t required much else to date and it produces relatively good images without huge amounts of input (ideal as I’m freelance and time is money). However, I’ve recently been asked for some higher quality renders so need to up my game and renderer.

I’m looking to spend as little as possible balanced against an easy learning curve (more important than cost) as 98% of my work is freelance design based (without rendering) or technical so I’ve got very little free time to spend learning new complicated software (I already use SU, AutoCAD and Revit).

I downloaded Podium last year to try but never got to try it as other work got in the way. When I went to give it a go the trial time limit kicked in. I contacted them to get another free trial week before purchase but they said they couldn’t help, which was far from ideal.

Any recommendations for an easy to use renderer which produces great images without hours of input and tweaking would be very much appreciated.

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Problème avec BLB_Bois pour créer une pièce

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@issadrabo wrote:

Avec BLB_Bois, créer une pièce ne fonctionne pas avec ma version sketchup make 2017 windows 10 64 bits ! Que faire ?

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[Vray] Opacity objects rendering issue

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@Fbaz wrote:

Hello everyone,

Vray doesn’t render the opacity at all, it happens suddenly I can’t figure out why, also I feel the render quality is poor and vray doesn’t render as it should be. In the attached image below I made the opacity (6), it’s exactly the same as (100) opacity!

Thank you
Regards

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TrueBend as a useful tool for green wall

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@soutiz wrote:

Hello, I am trying to make a circular green wall. I import a green plant photo that I find it useful for my purpose.
Is TrueBend working only for a 2d surface, but not 3d wall with reasonable thickness or I am not aware how to use it? I tried different ways to attach and glue the picture on wall and made a group; The picture is not bent, but the surface!

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Vray - Render is black when a change the hour of the scene

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@nienna wrote:

Hello everyone,
I’m a student architect and my professors asked me to do a render of a street hour by hour to see the shadow changing and people moving ect…
I did it from 8AM to 11PM. Between 8PM and 11PM it is ok. Between 2PM and 7PM is not perfect but I still have something usable. My problem is between 8AM and 1PM even if the view is the same and I keep the same parameters, just pass from 2PM to 1PM the result is black… Iplay with all the parameters.
Changing sun, add aerial perspective, change the EV, change the iso the f number, the shutter speed, move from brute force to irradiance, GI, … I get a image but the light is absolutly awfull the background is black and everything is in light, no shadows…

Someone can help me, please?

13:

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[Extension] ProLine {RC-2019_0105_1209}

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@dezmo wrote:

00animation-protractor

There is a better way with ProLine:
00proline_benefit1

ProLine © Dezmo 2018-2019
Draw edges or Line entities like in a native Line Tool but
Draw edges / curves / clines / cpoints entities with special protractor and inference assistance!

Motto: I hope you will enjoy using it half as much as I enjoyed creating it!

I would like to draw your attention that I made a new Extension / Plugin. I did it for myself, to learn and practice, but You may find it useful too… You can download and use it free of charge on your own risk.

Currently the Release Candidate version available only in Pluginstore: Dezmo ProLine!
You can find more detailed post about it on Sketchucation forum:
Sketchucation:[Plugin] ProLine

I also prepared documentation for the ProLine Extension, it is included inside the downloaded file (Dezmo_ProLine_vRC-2019_0105_1209.rbz), please read it.

The idea:
In the recent versions of SU we do have a “Rotated Rectangle” tool, so called protractor assisted rectangle creation. In the other hand reading the forums some people are asking to snap the line not only to length, but to angle as well…
Why should’nt we have a “Line” tool with protractor assistance?
This is a reason I’m created a tool: Protractor Line. The name is shortened as “ProLine”, so it is also representing some more, hopefully useful, functions to create a line in SketchUp in advanced way.
I’m not a programmer or 3D designer, I just like to discover Ruby & SketchUp.

Note:
The tool is in Release Candidate stage. However I did my best to give it out without serious errors, an unexpected problems may occur… download and use it on your own risk.
Tested: SketchUp pro 2014 on windows 7, SketchUp pro 2015&2018, SketchUp make 2017 on windows 10.
It was created and only tested in a windows environment and may not (properly) function on a MAC.

Please keep in mind that my Mother did not speak to me in English. :blush:

Enjoy! :facepunch:t4:

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Soap skin & Bubble bug

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@gordon wrote:

I have a issue with the extension soap skin & bubble - for some unknown reason it creates extra unwanted lines. I have tried uninstalling and reinstalling sketchup and the extension, and it is isolated to a single user. (who has just changed computers and it has followed along?!)

I also have tried upgrade to pro for a trial period, but still no difference

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Thea for sketchup video tutorials

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@majidsketchup wrote:

Hi mates!
I have been doing rendering for almost a decade and recently I come up with the idea of preparing video tutorials on Thea4Su and you know there is no carefully set, step-by-step yet informative enough for wide range of users from noob to pro courses or information out there in the market.
I will release it hopefully next month and one/some free lessons also would be available.
Here is the render right from the free lecture:

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V-Ray demo version installed but does not render

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@PaulaF wrote:

2019-01-09T23:00:00Z

Hi there,

Im using sketchup Pro 2018 on Mac and just dowloaded the V-ray demo version to try to render my model. When I try to render, so I opened the frame buffer to see the first render but it doesn’t do anything

Also on the V-Ray Asset Editor, I have a red square showing on the Render(tea pot) button, but I have seen on the video on youtube that there should be a small hand ikon.

What does this mean and why it doesn’t work? Help! :slight_smile: Thank you

On the V-Ray asset editor, when I try to roldown the Render button it doesn’t let me to choose anything.

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Can I flatten a 3D object using the Online (not the Pro) version of SketchUp?

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@ChristinaP wrote:

Are the extensions that unwrap and flatten a 3D object available in the online version of SketchUp? I see that there are 600+ extensions that are not included in the online version, but would there be an option for me to adapt my file and see it flattened so I can export the vectors, add my own tabs and make paper models out of my 3D SketchUp renderings? Before I go to the trouble of purchasing the online subscription I want to ensure it does what I need it to do. I’m also concerned that the online version doesn’t allow you to export a PDF. Will it export an eps or svg file… a vector file that I can open and make minor changes to in Illustrator?

Thank you in advance for any information. I’ve been monkeying around with the free web version and while limited, it’s already proving to be somewhat easy to learn.

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SketchUp to Unreal Plugin or Workflow for Mac Users

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@tysongersh wrote:

Is there a plugin to export SketchUp Pro on a Mac to Unreal?

I’ve seen some other forum posts about this, but nothing open currently. Looks like the initial plugin was only available for PC, but wanted to check and see if there has been any update.

If no, can anyone recommend a workflow? Is it just export model as FBX?

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ConDoc Tools - general discussion

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@donneyclark wrote:

Two existing threads about ConDoc Tools but not general discussion.

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Enscape Show of Hands

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