hello,
I always could easily install angle between faces till the new version 2019 came out. He does not show up after installing .
Sure must be missing something, but extension also indicates he is not compatible with the newest sketchup.
There doesn’t seem to be any buzz about the new Extension Manager. Apparently, we can no longer install all of our previous extensions at once. In fact, 90% of my extensions don’t ever appear in my list of extensions. Maybe I’m just navigating the new UI incorrectly. Has anyone else noticed this? Are we going back to the “old way” of installing extensions by manually moving plugin files to the extension folder?
Hi! Guys, who know how to set such material in V-Ray? Didn’t find a way to do it. Created a topic in chaosgroup support yesterday but no reply and I spend at about an hour trying to solve it by myself with the help of V-ray official documentation pages. Maybe somebody did a similar thing before? If possible could you assign the needed mtl to my test skp scene? or explain how exactly to get the same result? Thanks!
salve ragazzi, volevo chiedervi se mi potevate aiutare. Non riesco a trovare una soluzione. Come mai vray non renderizza quello che si vede a schermo? Nel senso che io ho modificato la texture con lo strumento: texture-posizione, ma quando renderizzo la texture mi rimane come l’avevo importata originalmente. E’ la prima volta che mi capita e non so come fare.
Vi allego una foto
hi guys, I wanted to ask you if you could help me. I can’t find a solution. Why doesn’t vray render what you see on the screen? I modified the texture with the tool: texture-position, but when I render the texture it remains as I originally imported it. It is the first time that has happened to me and I don’t know how.
I am attaching a photo
I’m new to SketchUp and neglected to create components in my first model. Now I’m trying to use Cutlist and obviously can not. Is there a way to go back into my model and create components so Cutlist will work? Thanks.
I am looking for a copy of the trial of WalkAbout3D. I want to generate a video for use on my TV with 3D shutter glasses. Does anyone have a copy lying around? Thanks to anyone who can help.
If not then maybe there is another way with two animations along two camera paths separated by 65mm. The cameras need to be parallel and I could encode with no compression then combine the files to be side by side 3D with an Avisynth script.
Some time ago I created extension allowing to configure joints and move them later.
What’s interesting from my perspective is that you can create “joint chains”.
Hi;
Every time I trying to export an area of map, it exports it as .mxl so it not work on sketchUp. what’s the problem. Actually I saw a clip : https://www.youtube.com/watch?v=KKUGAZXU4dY and this clip is exactly what I want. All what he export of map are “OSM” files, but mine are “MXL” that not work as what he do.
please guide me how to resole this problem.
gratefully
martinmiciciday
Hi guys , I confuse why I opened denoiser button and changed custom , increase the illumination but noise still here . I heard some guys say the progressive render is no good but I don’t wanna use interactive cos it will spend many time to wait it finishing …
If you buy all together you can have one GUI license + 2 Nodes for 500€.
I have talked with Chaos Group sales and support and they’ve sent me a transfer form, which must be signed from both sides.
The reason is that I stopped working freelance. Having said that, its an awesome product for those using SU!
For a project I was working on (SketchUp extension, what else Image may be NSFW. Clik here to view. ) I needed to convert some 100+ .skp files from version 2019 back to 2017. The extension contains a library of files and we were willing to support back to SketchUp 2017.
First I created a ruby script that just iterates the files, opens them one by one and saves them in the needed version. But, I wanted to speed things up and use the C sdk, so that I could do the version conversion ‘headless’.
That worked out great for the project and the files were converted in a few seconds. Of course, it took more time to develop the app, but now I have something ready in case we need to support an older version, or, by mistake save out the files in SketchUp 2019 without specifying the correct (older) version. In fact, I thought this might be useful for others that have a bunch of files, don’t know the correct version they are all in, and want to update them to a specific version all at once. For those, I have a sneak peak to show the current progress of such an app:
The tool currently works on both windows and mac, and, since it depends on the sdk instead of the installed sketchup version there is a bonus that the tool can convert newer versions than the version of sketchup installed. I was thinking of making it a separate tool (thus, not a sketchup extension), but, I think it is convienient to have such a tool available in extension warehouse, and acessible from sketchup since the direct relation to sketchup. But, if ever someone needs this kind of functionality even without sketchup installed, feel free to message me.
For now, I was just wondering if there is some interest and maybe someone willing to test?
I’ve tried so many ways to download ffmpeg for mac. Ultimately I’m getting a package that has ffmpeg unix executable files in the bin that don’t work and can’t find ffmpeg exe anywhere in the package as all the help videos indicate to exist as described below. I’m stuck with awesome animator videos that I can’t convert to mp4. Any help to resolve this will absolutely be appreciated. mac os high sierra 10.13.6
-You can do it from Animator.
You just need to install ffmpeg (basically copy the exe file to the plugin directory), as described in the manual attached (also in the menu of Animator).
Than you can generate the video as MP4, GIF, MOV, etc…